World Note: The History of the Isles - Religion
The ocean was calm. The separation of sea and sky marred by the thin line of the horizon. No mountains, no plains, no forests... just shades of blue and white; mirrors of each other in eternal tranquility. Then the waves rose and winds blew. Lightning flashed and thunder echoed across the vast empty sky. Earth and fire erupted from the sea, challenging the calm blues with flashes of reds and yellows. Clouds filled the sky and the world darkened as the winds whipped the sea into a froth. From the restless water erupted a figure, great and powerful. His body was as a mountain, cold stone lined with peaks and valleys. His head was as the sun, a great fiery crown adorned him. His face was burning embers, his eyes shone of blinding light. He was Vorax, the first god. As he rose, the earth beneath the waves rose with him. Stone and mud fell from his back into the seas. This was the first of the isles... fragments of land which scattered like stars across the blank watery canvas. Vorax struggled to lift himself from the sea with nothing but the waves to support him. The lightning and wind tore at the young god, offering him no shelter or forgiveness. Finding no beach or shore large enough to offer him respite, he dug deep beneath the waves. Three times he dug into the depth of the ocean waves; with each effort retrieving a mass of dripping earth. He placed this earth in three mounds before him, creating a throne of clay. Weary, he turned to sit in this throne, relaxing his weight into the soft mud he had stolen from the sea depths. The muddy clay could not hold his godly form and so the throne sunk and fell, molding to his body as it returned to the sea. Vorax rose before his mud throne could disappear entirely, leaving a misshapen mass of earth behind him, and so was sculpted the soil of Kindar. Exhausted and beaten by the winds, the great god looked to the skies and to the sea, finding nothing that could save him from the storm. The wind began to tear at his form and the lightning burned his body. The fire of his face steamed as rains began to fall, as it seemed the sea itself was angry at his existence. Vorax saw no way to save himself from the rising tempest. It was then that the sky opened, and the tempest fought the new born god with all of the sea’s fury.
The wind tore at the god’s rocky arms, breaking them open, bleeding the god. A fire tore from the rocky veins, pouring out unto the collapsed clay throne. Thus were shaped the rivers and streams of the isles, carved from the god’s fiery blood. The pain bringing tears to his eyes, each falling to the isle and forming the Spirit and Glass lakes. The tears washed the fiery blood into the crevices of the earth, cleaning the rivers. The blood clotting into the soil, forming ores for men to later discover. The tempest rose and the god found himself torn asunder by the whipping winds.
As he rose his left hand to protect his eyes from the razor winds, they tore the hand from his arm, tossing it to the sky. The hand never landed, still powerful with the raw energy of Vorax. The hand flew and formed and became the first god, Yore. Yore was wise and powerful in magic. He mastered the sky and the lightening, claiming both the might and the mystery of the storm for his own. Yore looked to Vorax and encouraged him, lending strength to the massive god as he stood before the tempest winds.
Vorax slipped to one knee. Without his hand to block the wind from his face, the tempest stole the fiery crown from the god’s head. It fell to the clay isle and shattered, the flaming pieces flashing as they scattered about. They danced upon the clay throne of Kindar, formed and became the god Rikus. As the remnants of the shattered crown, Rikus was the god’s rightful rule, his law and justice. Rikus looked to Vorax and lent him his might.
The tempest blew and razor winds continued to tear at the god. The pain was great and the god screamed in anger. The cry of unrelenting agony echoed across the sea and sky. For a moment, the wind ceased and sea calmed. The echo rippled and formed, and from the raw pain of the shattered god came Wrath. She looked to the shattered god, but there was no strength to be lent. Just cruel mockery as she echoed the anguished cry of Vorax, as she would for all eternity.
Vorax sank to the sea. His hand taken, his crown broken. A last teardrop fell from his blinding eyes into the now calm waters. As it struck the surface, the sea crested one final time. From the crest came the form of a women. She looked to the shattered god with mercy and compassion, for she was Sabrina.
Vorax, now small and weak from his ordeal, took Sabrina’s hand and stepped from the sea to the clay isle. He could now rest upon his throne without it sinking, and so he slept.
GAME NOTE:
The five primary deities of the IoK campaign are Vorax, Yore, Rikus, Wrath, and Sabrina. There are other stories as to how the lesser deities came into being, each being a ‘child’ of the greater deities. As NPCs speak of superstition, religion, and philosophy, this creation story will play into the outlook.
The left hand is considered magical. It is common for sorcerers to be left-handed. Wards and other superstitious actions are done with the left hand. Thunder and lightning are associated with Yore. A thunder ‘clap’ is seen as Yore consulting with Vorax. Jokes about ‘the sound of one hand clapping’ having a different meaning.
Promises and vows may be associated with a metaphorical ‘crown’ that one wears. To ‘fall and break your crown’ implies that you have broken your vows or given up. If you repent, Rikus will lend you his strength to renew your vow and keep your promise. ‘Rikus lend his might’ is a common saying to help those struggling with responsibility.
Warriors are expected to avoiding crying out in anguish. If you scream in pain, you lend strength to Wrath. ‘Banshees’ are seen as Wrath’s minions and to scream or cry out in pain may summon them.
The sea is considered merciful. It is the tempest, the storm, that is feared by sailors, not the water itself. If a sailor drowns at sea, it is not Sabrina that let him die. ‘He was beneath Vorax’s knee’ is a common saying for a drown sailor or sunken ship. ‘Beyond Sabrina’s grasp’ is another.
Vorax is considered by many to be the first god, but not the most powerful. His strength was taken from him and divided amongst the other four deities. If the other four religions were to fail/be wiped out, cultists of Vorax believe he would return to his true might as king of the gods. This is also seen as the end of times as the king of gods could not live with the isles.
A ‘Throne of Clay’ is a reference to ‘ambition without wisdom’. Many rulers will be given a token clay chair as a way of reminding them to be careful with their rule or risk crushing their kingdom.
‘Sabrina help you stand’ or ‘Sabrina take your hand’ are common sayings of hope and best wishes during hard times.
Echoes are unlucky. Many architects have invested much of their designs in attempting to minimize echoes in churches and great buildings. To purposely call out to hear an echo is to seek out misfortune. To say ‘I hear echoes’ is a common warning, used to convey belief of a bad decision or uncertainty with an action.